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Gauntlet Gaming Mouse

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Ergonomic, comfortable, and fast control design for the first-person shooter enthusiasts.

Research and Concept Development

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Most mice on the market, even gaming mice, require you to grab them with your thumb, ring, and little fingers. This puts pressure toward the base of your fingers and cause stiffness in control, especially for the index and middle fingers which are crucial for intense gaming. The idea is to shift the pressure onto the palm, ring and little finger, relieving the other 3 fingers to engage controls freely.

The traditional way of mouse design requires holding the mouse with the thumb, ring, little fingers, and puts pressure on the bases of the index and middle fingers.

The desired method is to relieve the stresses from the palm, ring and little fingers. Leaving the thumb, index, and middle fingers to move freely.

Early Concept

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During intense gaming situations, a user’s hand usually tightens up and unconsciously grasps the mouse hard. The idea is to allow the user’s palms and fingers to rest intuitively. The mouse is inspired by and designed to grasped like a real firearm. The main buttons are reminiscent of firearm triggers. The thumb scroll-wheel is also inspired by the spinning chamber of a revolver pistol.

Clay Modeling and Concept Refinement

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A mouse is a very personal, objective, and touch-centric item. Using clay models to assist in determining the feel, size, and control of the mouse.
 

Ring design allows for outward movement, inspired by a flip switch.

Concept Visualization

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The Gauntlet Mouse is fitted with a thumb ring, and is customizable by the user to perform any action desired. It has 10 directional travels, each performs as a button press and can be easily triggered by a slight move of the thumb without visual indications. It’s more intuitive than using buttons as it doesn’t requires learning new muscle memories.

10 directional controls for easy and fast engagement.

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