Gaming Smartphone
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Rotating back screen concept ideation
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More fun and gets more work done! That is the motto. By incorporating a second screen to the phone, it drastically improves multitasking capabilities. It is especially beneficial to mobile phone gamers by introducing more control methods and information acquisitions.


Second rotating OLED screen incorporated onto the back of the phone.
Research and Concept Development
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The back screen, when closed, is flushed with the back of phone. The screen can face outward to be used as a second screen, or tuck inward for better protection. The back screen can flip 180 degrees facing the front to be used simultaneously with the main screen. The mechanism is similar to the rotating/folding screen found on video recorders and DSLR cameras.
The second screen can be set in multiple positions to be used as a phone stand. Users can watch movies, read books, or interact with the phone while setting the phone on a flat surface. Even better, it allows for presentation mode where multiple users facing each other can all see the contents on the screens at the same time, in real-time.


User Scenario 1 - Versatile Camera Use
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Using the back screen as a camera preview eliminates the need for a front-facing camera, allowing users to take photos using the ultra-high-definition back cameras. When taking photos for others, they can also use the back screen as a preview to get the best shot.


User Scenario 2 - Dual Zoom Mode
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When using the camera app, both screens will zoom in at different ranges, allowing users to take both photos at different ranges at the same time. Users will neither have tunnel effect, nor lose focus of the beautiful scenery.

User Scenario 3 - Multitasking
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Watch a movie while texting, or being able to use a map navigation while still getting hold of the larger map. Having a dual screen is a dream and vastly improves the efficiency of multitasking.


User Scenario 4 - Browsing Mode
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Browse a website, read a book, or watch a movie all using the browse control on the back screen, so users can always focus on the content and not being interrupted by annoying HUDs or icons.

Gaming Scenario 1 - Focused Gaming
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Enjoy gaming without interruptions from phone calls, messages, emails, or other notifications by relocating them to the second screen. Meanwhile also being able to monitor system information such as heat, CPU usage, and battery percentage all in real-time.

Gaming Scenario 2 - Back Control Mode
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Navigate in-game characters through the use of back control as to not interrupt users' attentions with on-screen HUDs and control buttons.

Concept Testing - Back Control
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Testing the feasibility of using a back control to navigate games. This is achieved by using Wi-Fi enabled screen mirroring app to sync two phones, then placing the second phone on the back to use as control.
Gaming Scenario 3 - Color Inversion and Magnification
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Use the second screen as a mirror image of the main screen, but with color inversion enabled. It allow some games, especially first-person shooter, to spot enemies hiding in bushes or hard to see places. Also, the second screen may be used to magnify contents on the main screen, including maps, icons, HUDs, or even allow players to snipe other players using sniper rifles but without having to use the in-game scope zoom in function.

Concept Testing - Color Inversion and Magnification
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Testing the feasibility of using a second screen with color inversion and magnification enabled. This is achieved by using Wi-Fi enabled screen mirroring app to sync two phones, then using the in-app color inversion and magnification settings.